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PATHS

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karlneil
  • karlneil

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#61

Posted 04 March 2004 - 02:17 PM

tryed that , traffic is still working wrong , the cars on the airfield , pedestrians on roads , it might be good if the game would be carmageddon devil.gif but its not good in LC confused.gif

and i did download the latest paths update.

no1knowsWho
  • no1knowsWho

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#62

Posted 04 March 2004 - 02:45 PM

karneli, just making sure you got everything right.

1: delete paths.ipl from \data folder.
2: new paths.ipl file goes to \data\gta3maps folder.

the new path file should be around 914 KB.

karlneil
  • karlneil

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#63

Posted 04 March 2004 - 03:58 PM

hey , thanks i got it working normal again. biggrin.gif

killer.ip
  • killer.ip

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#64

Posted 15 March 2004 - 03:55 PM

Something I've noticed we're lacking is paths for the tw@ internet café, on the one hand I'm hoping it'll be feasible... but on the other I don't want cops peering over my shoulder as I'm browsing, ahem, websites catering for the mature gentleman. wink.gif

Mark Pagliaro
  • Mark Pagliaro

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#65

Posted 15 March 2004 - 04:03 PM Edited by MarkPagliaro, 15 March 2004 - 04:06 PM.

Ah but killer.ip the only thing on the computer screen is GTA1, GTA2 and I think the stinger in 3ds max (being modeled). Of course unofficially they can be changed but why bother. Paths will have to be edited to reflect the map move though so maybe the Tw@ Cafe will be added then.

Offtopic: I seem to be having errors with gtaforums as if I can't edit sometimes and You have received a new private message keeps popping up often of the same pm even though I have read it/deleted it.

killer.ip
  • killer.ip

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#66

Posted 15 March 2004 - 04:19 PM

QUOTE (MarkPagliaro @ Mar 15 2004, 16:03)
Ah but killer.ip the only thing on the computer screen is GTA1, GTA2 and I think the stinger in 3ds max (being modeled).

Really? Guess you're not playing the same M Rated version I am... catch you in Sex Club 7 later on bud. wink.gif

Knaxia
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#67

Posted 17 March 2004 - 06:23 PM

AFTER THIS PART, ALL DISCUSSIONS ARE FOR THE MOVED CITY PATHS ONLY

ok, here's the update

MOVED CITY FULL PATHS:
CLICK HERE

This convertion has been made by Smithers, who did a small program to move the paths, I tested them, and they are fully operationnal.

Outback
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#68

Posted 17 March 2004 - 08:54 PM

Link isn't working. :-\

Knaxia
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#69

Posted 17 March 2004 - 09:27 PM Edited by Knux, 17 March 2004 - 10:04 PM.

EDIT: host back online, link is working

kipo
  • kipo

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#70

Posted 18 March 2004 - 09:21 PM

since the city is being moved, I'll release what I have until now so that it can be moved too, and then work from there, it's basically better car paths for staunton, ped paths in more places (parks, subways, etc) and lots of stuff corrected.

http://members.lycos...kipo/paths1.zip

(right click, save target as)

Luke
  • Luke

    suckmyrocket

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#71

Posted 18 March 2004 - 10:47 PM

Ok, downloaded, moved, uploaded.
New Paths

Good work Kipo.

Demarest
  • Demarest

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#72

Posted 19 March 2004 - 01:33 PM

Does that link supercede Knux's?

Luke
  • Luke

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#73

Posted 19 March 2004 - 04:43 PM

Im not totally sure, i think so. I just downloaded the file and ran it through the same program as the others. I checked in the path editor, it certainly doesnt have less paths, so i assume its an update from Kipo. Is that right kipo?

Knaxia
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#74

Posted 21 March 2004 - 03:54 PM

The kipo ones are the moved ones but updated, you should put this one as the latest.

kipo
  • kipo

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#75

Posted 21 March 2004 - 04:13 PM

yes, my last release was an update, it contains knux's work (untouched), and an update to my own, one thing I completely forgot was road blocks, knux, if you don't mind, can you add them? I haven't moved my city yet

Knaxia
  • Knaxia

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#76

Posted 21 March 2004 - 08:56 PM

ok, I will do it, when I'll have time.




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