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MEET THE TEAM

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Demarest
  • Demarest

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#61

Posted 24 May 2004 - 04:09 PM

As much as I fear everybody that posts a pic, replay, or vid asking for the same, I do think that video is worth a mention.

Monitor57
  • Monitor57

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#62

Posted 24 May 2004 - 05:30 PM

thank you demerest, greatly appreciated, but maybe a link to the vid next to the bit of speech? colgate.gif

Demarest
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#63

Posted 25 May 2004 - 01:21 PM

Why? We didn't post to every other thread for the others... rolleyes.gif

Crokey
  • Crokey

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#64

Posted 26 May 2004 - 06:55 PM Edited by CraigKostelecky, 01 June 2004 - 06:36 AM.

Don't you just hate it when your just about to post in a thread and the threads been locked (one about the gangs etc) but here is what I said as when I started my reply I just couldn't stop and I just needed to share this one with you

"Although this ones gone off topic, as mentioned above for the GTA3 radio stations you do need the original game, but this should only be a minor inconvience, because that is only a small part of the enormity of this project, you just have to look at the mod to see how much time and effort has been put into it by people who effectively have other lives to lead outside of the GTA modding scene, wheather they be at school/college or in employment for the team to achieve such a feat as this deserves all the praise they get, just think what this team could do if they were to be given a fulltime posistion to create a GTA game (hint hint R*) so for all those members (28 in the readme) of the team I give you a cookie each

cookie.gif x 27

and to anybody else I might of missed here is a couple more

cookie.gif

and as I've read through this topic I've lost count as to how many people more have been added so here are some more in fact have a box

cookie.gif cookie.gif
cookie.gif cookie.gif

Keep up this superb piece of work and keep the faith in it.

G C biggrin.gif
(I would've done 28 cookies but the system dosen't allow)

Craig sneaks in and eats his cookie, and one of the extra ones as well.

Run Down That Guy
  • Run Down That Guy

    Hmmm

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#65

Posted 27 May 2004 - 05:06 PM

Hey Dem, my 32 Bit Particle file is being added to the next release, please add that to what I contributed.

Demarest
  • Demarest

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#66

Posted 27 May 2004 - 06:02 PM

The team thread indicates those who contributed to the official mod.

Run Down That Guy
  • Run Down That Guy

    Hmmm

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#67

Posted 28 May 2004 - 04:17 PM

Ok, dem, its official, its going into the next releases so please add it, please.

Demarest
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#68

Posted 28 May 2004 - 05:47 PM

Do you have a link? I don't remember approving such a mod. Last time I checked, GTA3's particles were 16 bit and GTA's engine couldn't support too many 32 bit textures simultaneously.

ModelingMan
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#69

Posted 29 May 2004 - 12:23 AM

Are you talking about this file, I am hosting it for RDTG.

Run Down That Guy's 32bit particles

Outback
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#70

Posted 29 May 2004 - 01:40 AM

32-bit textures aren't a good idea to use unless they're compressed, which those aren't. Plus, that particular file is for Vice City, and hasn't been modified with the new textures yet.

The ones I know of are:
gameleaf01_64
gameleaf02_64
newspaper01_64
newspaper02_64
shad_rcbaron
waterclear256
waterwake

Demarest
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#71

Posted 29 May 2004 - 02:12 AM

Then it's settled. Hopefully we can get back on topic.

GT-1
  • GT-1

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#72

Posted 29 May 2004 - 10:31 PM

I know, I know.....................

But happy b-day Killer.ip mate for monday, you have provided alot for this project and it would not have got this far without you, wel not this far this is a succesful mod I mean this far this fast smile.gif . No dis-respect to the team.
His b-day is Monday I think but I just wanted to be the firts to say ( biggrin.gif ) happy b-day, have a good one mate.

Good wor all keep it up.

GT-1

Craig Kostelecky
  • Craig Kostelecky

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#73

Posted 29 May 2004 - 10:59 PM Edited by CraigKostelecky, 30 May 2004 - 03:58 PM.

Well put GT. Without killer.ip, I don't know where this project would be. While Demarest may be our moral guide, killer has been the heart of the team since day one.

Run Down That Guy
  • Run Down That Guy

    Hmmm

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#74

Posted 30 May 2004 - 01:04 PM

OK DAMNIT, f*ckING AYE, I compressed them, and I did modify them to the GTA3 textures. Thank you, now let me upload it and post it.

Demarest
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#75

Posted 30 May 2004 - 05:29 PM

Care to clam down? I don't know what you're on about. Or why you can't seem to participate here without getting voilent. This is the official team thread for those contributing to the official effort. Unofficial releases can add to the experience and we're grateful for those who help perpetuate the interest in our work.

GT-1
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#76

Posted 31 May 2004 - 12:24 PM

I said this a couple of days ago to make sure I said it first but happy 29th b-day killer.ip, you may not see this but have a good one. smile.gif

GT-1

killer.ip
  • killer.ip

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#77

Posted 31 May 2004 - 06:09 PM

Hey guys, thanks for the shout out... it's really made my day, well that and getting the chance to sit on the latest model Fireblade at the NEC today, sweet. biggrin.gif

Posty_2k3
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#78

Posted 07 June 2004 - 12:03 AM

Hmm, i think ive only posted at gtaforums about twice or so, and im surprised i still have my name on the team/contributed list and on the outro of the GTA:LC txds. Its glad to see this mod keep going, and im still surprised that i am still mentioned because of my little HUD/Graphics contribution tounge.gif

I wish gtalc a lot of luck in the future.

-Boombot (or as most people know me, Posty)

silver007
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#79

Posted 15 June 2004 - 02:43 AM

i dont know if i quailify for this topic or not, but since this topic list of everybody who has contributed to this mod, and i fixed the 4 bug fixes in GTA:LC

-Cartel Cruiser Black Problem
-Perennial Black Problem
-Reefer Black wall In cockpit problem
-Hoods Rumpo XL black window problem

which can be downloaded in the Pinned: GTA:LC BETA v1 OFFICIAL UPDATES topic,

so since i contributed to this mod and it isnt a modification, its bugs fixes, can i be added to the list of contributers? im just wondering thats all

Craig Kostelecky
  • Craig Kostelecky

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#80

Posted 15 June 2004 - 03:01 AM

Yup. You're now on the list, thanks for helping out.

Hammer83
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#81

Posted 19 June 2004 - 03:09 AM

I wasn't around much in the last little while, but I just want to say that I didn't lose interest in LC yet. I'm just taking some time away from GTA modding. I'll resume as soon as I find some morale forces to resume mission coding. I hope it's not causing inconvenience.

Demarest
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#82

Posted 19 June 2004 - 06:39 AM

No inconvenience. I'd like to see your input on the zoning discrepencies of late, but that's more my fault anyways. We eagerly await your return smile.gif

Hammer83
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#83

Posted 08 July 2004 - 07:13 PM

I didn't have the time to look at the code yet, but think whatever makes it work is a good solution biggrin.gif

VGF
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#84

Posted 09 July 2004 - 08:38 AM Edited by CraigKostelecky, 09 July 2004 - 08:44 AM.

I can see Main_salvadore in the list for the Russian translation. Guess Russian is more important that Spanish confused.gif

Want some bribery?

Craig sneaks in, and eats the cookies as a bribe. Then he goes on to update the team page.

Craig Kostelecky
  • Craig Kostelecky

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#85

Posted 09 July 2004 - 08:48 AM Edited by CraigKostelecky, 09 July 2004 - 08:52 AM.

Honest mistake. I'm guessing when Demarest added Main_salvadore, he didn't realize you weren't on the page. It's fixed now. Thanks for the cookies.

Hammer83
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#86

Posted 09 July 2004 - 04:41 PM

QUOTE (VGF @ Jul 9 2004, 04:38)
I can see Main_salvadore in the list for the Russian translation. Guess Russian is more important that Spanish confused.gif

Want some bribery?

Craig sneaks in, and eats the cookies as a bribe. Then he goes on to update the team page.

What do you mean?!!! Of course Russian is more important than Spanish! angry.gif biggrin.gif

Demarest
  • Demarest

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#87

Posted 10 July 2004 - 12:56 AM

As always, no hard feelings. The whole reason the team thread was created is because I INSIST that all contributors be rememberd. My apologies for any oversights, past present and future.

GT-1
  • GT-1

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#88

Posted 18 July 2004 - 07:57 PM

Sorry I have not been around as much lately as I once was even though it was just helping by bug finding or answering questions that people ask, or just testing files to make sure they work. I know its not much but it all counts. ILl get up to date again and se if I can start answering a few help questions and fix any smaller problems in the future.

Keep up the great work team, its appreciated by so many. smile.gif

Btw, where is Mark these days?

Anyway cheers GT-1

Craig Kostelecky
  • Craig Kostelecky

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#89

Posted 18 July 2004 - 08:07 PM

Mark is enjoying the summer. (7th post down)

jacob.
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#90

Posted 20 July 2004 - 04:52 AM

Wow.. just gotta give madd props to the team that made this. I can imagine how time consuming and frustrating this project was for you.




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