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MEET THE TEAM

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Demarest
  • Demarest

    what could be

  • BUSTED!
  • Joined: 12 Jul 2003

#1

Posted 06 February 2004 - 03:34 PM Edited by Craig Kostelecky, 14 August 2012 - 05:07 PM.

Meet The Team


The following is a list of everybody who has contributed to this mod. Being that this is a public effort, there is no official "team" per se, but rather a list of contributors. If we were in fact a team, anybody who has contributed could be a part of it. I don't want to think of it as an official team because that could mean that some people who may not want the commitment because they simply don't want it or may think they could fail it, would not contribute.

The list is in no particular order and lists everything the person has helped with. If I have forgotten you or forgotten something you've contributed, post here asking to be added. If you'd like to be discreet, PM Craig . But DO NOT BE MODEST. We all deserve credit for what we've done.

MemberContribution(s)
PineCreek-Skidz
GTA:LC files creator, mapping, textures, water, environment, mod support
killer.ip
ex-forum moderator and co-leader, textures, mapping, audio, data compilation, mod support, planes, text
Demarest
project founder, original team leader, coding, graphics, mapping, cars and weapons schedule, text
Craig Kostelecky
Team Leader, forum moderator, coding, GXT conversion, mod support, cars schedule, textures, audio, hosting, etc.
Ben
ex-team leader, beta tester/bug finder, ex-forum moderator, GXT editing, mod support, audio, HTML readme
SteaVor
ex-team leader, forum moderator, coding, GXT conversion, collision fixes, hosting
ModelingMan
forum moderator, peds, trainer, menu hacking, beta tester/bug finder, graphics, audio, outro screen
Knux
ex-WO, ex co-leader, paths, cars, data compilation
Mark Pagliaro
textures, data compilation, mod support, peds, train/subway models
Hammer83
coding, graphics, tooling, launcher, EXE hacking, paths, cutscenes, audio, water, mod support
spaceeinstein / space_einstein
forum moderator, beta tester/bug finder, DAT files, texture updates, audio, graphics, paths, collision updater, mod support, SCM bug fixes, and a LOT more
SilentPL
coding, EXE hacking, mod support
[4D]Outback
mod support, water, audio, model fixes
PatrickW
train and subway conversion, coding, mod support
CTM
installer, mod support
Konstantinos
SCM bug fixes, beta tester/bug finder, mod support
kipo
paths, planes
ghost of delete key
mod support, environment
Luke
data compilation, mod support, web support, paths, installer, file conversion
jcab42
mapping, mod support, expansion support
Diamond Joe Quimby
mapping, mod support
Gforce
mapping, mod support, IMG compilation
KoLSPD2
ped conversion, mod support
Aztlan
audio, data compilation, mod support
ghost_master2000
tool support, mapping
crazydude
ex-WO, cars, mod support, skins
DaEllum67
coding
Y_Less
coding, ex-forum moderator
TwoZero
coding
TbM2k
coding
sleeper777
coding
Thesord
coding
Samutz
coding, hosting
silver007
vehicle bug fixes, ped conversion, conversion of Bistro interior from San Andreas
Squiddy
EXE hacking, mod support
NTAuthority
EXE hacking, mod support
rmws.
EXE hacking, mod support
Bebop
ped conversion
Ryan_
building collisions
[DMA]Blunted
building collisions, audio
Flat Face
building collisions
Cowboy 666
ped dialogue conversion
Blunted1
mod compilation, release coordinator, data compilation, mod support
wnuczek
mapping, transparency problems
Posty_2k3
graphics
Run Down That Guy
contributor to original GTA:LC files, ported GTA:LC to X-box
JernejL
dodo conversion help
Opius
mod support, team graphics
madbitch
skins, textures
Hollower
mod support, environment
steve-m
models, environment
roger1079
beta tester/bug finder, mod compilation
GT-1
beta tester/bug finder, mod support, mapping, textures
VGF
Spanish translation (and English GXT bug fixes)
MoeRonimoe
Initial German translation
Main_Salvadore
Russian translation
Knightriders
French translation
Wasyl-Pasyl
Polish translation
MegaVovaN
beta tester/bug finder, hosting
Calzinger
beta tester/bug finder, hosting
Dominion Spy
graphics
OnePiece
graphics
Dalpura
hosting
Sputn1k
textures
AK-73
player animations, ped conversion, EXE hacking
random_download
EXE hacking
AdTec_224
ped conversion
T-V
intro movie
dex909
wet roads IDE fix
simplyunkillable
vehicle conversion
nsane
installer
[DRuG]Smallo
hosting
Dygear
beta tester/bug finder
Lix
beta tester/bug finder
karlneil
beta tester/bug finder
TheAnswer
beta tester/bug finder
largopredator
beta tester/bug finder
freakin@
beta tester/bug finder
madguy
beta tester/bug finder
SteveM
beta tester/bug finder
GTA_Thomas
beta tester/bug finder
Serafim
beta tester/bug finder
Kurropt Antagonist
beta tester/bug finder
Monitor57
promotional trailer

ModelingMan
  • ModelingMan

    Crackalacking!

  • Members
  • Joined: 23 Jan 2004

#2

Posted 08 February 2004 - 09:16 AM

hey Demarest,

I would like to help with your mod. I will help with anything I can or anything you ask me to do.


~ModelingMan~

Demarest
  • Demarest

    what could be

  • BUSTED!
  • Joined: 12 Jul 2003

#3

Posted 08 February 2004 - 09:36 AM

I appreciate it along with our banner in your sig smile.gif This is a community project. Pick something that's not currently being worked on and dive in smile.gif

Mark Pagliaro
  • Mark Pagliaro

    Minutes To Midnight

  • Members
  • Joined: 14 Dec 2003

#4

Posted 08 February 2004 - 01:23 PM

Dem you have godk 2x just to let you know!

karlneil
  • karlneil

    Square Civilian

  • Members
  • Joined: 20 Dec 2002

#5

Posted 08 February 2004 - 09:28 PM

altough i didnt do much bug reports , you added me to the list. thanks very much , ill continue doing bug reports as soon ive finished installing the updates. biggrin.gif


Blunted1
  • Blunted1

    Snitch

  • Members
  • Joined: 31 Jan 2004

#6

Posted 09 February 2004 - 01:14 AM

QUOTE (Knux @ Feb 8 2004, 04:54)
I like this list a lot biggrin.gif

can you see the difference between GTA:WO?:
........

Xhispage <- wow, 2 webmaster and Forums admins, lot of work....
Webmaster #1 / Forum Admin
Netherlands

.........
quick list. maybe some will not agree but still, I was in WO, most of them were already here before I quitted, 80% is true. Some other, never saw progress.. hard to see if it's true

For the record I agree completily.
RedSpike is the exception. He has done work, but I agree that he is no leader by far.

Maybe you should draw a graph to compare the level of work and the amount of progress by both teams so we can compare them tounge.gif

Craig Kostelecky
  • Craig Kostelecky

    GTA:LC Team Leader

  • The Connection
  • Joined: 28 Jan 2004

#7

Posted 09 February 2004 - 01:32 AM

I think it's best if we just ignore that other team.

killer.ip
  • killer.ip

    GTA:LC Moderator

  • Members
  • Joined: 30 Aug 2003

#8

Posted 09 February 2004 - 01:32 AM Edited by killer.ip, 09 February 2004 - 01:35 AM.

QUOTE (Blunted1 @ Feb 9 2004, 01:14)
RedSpike is the exception. (S)He has done work, but I agree that (s)he is no leader by far.

wink.gif

Anyway, this is drifting off topic. I agree with Craig... the less said about WO's 'contribution' to this mod the better.

GTA3Freak-2001
  • GTA3Freak-2001

    Run out of Cake.

  • Members
  • Joined: 25 Nov 2001

#9

Posted 10 February 2004 - 07:21 AM

I know I can't really contribute anything to make this mod better but I do appreciate your work and I really enjoy this mod.

I was just wondering if it would be alright to wear a shortened version of the banner to show my support to this project? I've only shortened the banner to fit in alright with my current sigs so I hope that's alright?

Demarest
  • Demarest

    what could be

  • BUSTED!
  • Joined: 12 Jul 2003

#10

Posted 10 February 2004 - 08:44 AM

Of course it's alright! If you look at my sig, I'm wearing a custom version too.

GTA3Freak-2001
  • GTA3Freak-2001

    Run out of Cake.

  • Members
  • Joined: 25 Nov 2001

#11

Posted 10 February 2004 - 11:58 AM

Good, good, just making sure smile.gif

WHAT!?
  • WHAT!?

    A. f*ck

  • The Precinct
  • Joined: 23 Aug 2002
  • United-States

#12

Posted 10 February 2004 - 08:07 PM

QUOTE (gta3freak_2001 @ Feb 10 2004, 02:21)
I know I can't really contribute anything to make this mod better but I do appreciate your work and I really enjoy this mod.

I was just wondering if it would be alright to wear a shortened version of the banner to show my support to this project? I've only shortened the banner to fit in alright with my current sigs so I hope that's alright?

Yeah thats pretty much what I wanted to say... I would love to help, I am sure I could do some skinning or texture replacement. However I can't seem to keep Vice running on my PC right now. (I am over due for a format)

Anyway until then I am more then happy to be a cheerleader.

- Go GTA : LC team! rah! rah! rah.gif

bomber007
  • bomber007

    The Guardians

  • Members
  • Joined: 11 Dec 2003

#13

Posted 13 February 2004 - 07:32 AM

Hats off for all of them who contributed to the project. tounge.gif

Demarest
  • Demarest

    what could be

  • BUSTED!
  • Joined: 12 Jul 2003

#14

Posted 13 February 2004 - 03:38 PM

As well as hats off to those who have been supportive to the level of placing Opius's banners in their sigs. I'm speechless I see how many people not formally working on the project that are wearing these banners. Thanks to all of you xmas.gif

BenMillard
  • BenMillard

    aka Cerbera

  • Members
  • Joined: 22 Jun 2002

#15

Posted 13 February 2004 - 04:45 PM

I'll be adding GTA:LC to my list of mods I help with in my signature. Will I be added to the list in this thread at some point so people know who they can talk to about the handling, paths and related configuration type stuff? I know cullzones pretty well, for removing rain and those newspapers amongst other things. smile.gif

I was wondering whether the name was a certainty? Every bloody project for GTA gets called "GTA: Something" and it's just so irritating. With the "GTA: London" project being made for Vice, I suggested they re-named to "London Vice" so that you get the name of the mod, then the game it is being made for and with Majera there will be "Majera GTA3" and "Majera Vice" too. So, how about calling this "Liberty Vice" so that it is more specific and less likely to be confused with the actual GTA3?
Also, when using this system for mods going into GTA:VC the word "Vice" makes it seem like a proper title as well as a technical specification. colgate.gif

Demarest
  • Demarest

    what could be

  • BUSTED!
  • Joined: 12 Jul 2003

#16

Posted 13 February 2004 - 05:55 PM

No sooner than I get the notion to properly credit you here, I noticed you posted here smile.gif I will go ahead and put you on the list for paths, handling, and mod support based on what you've already done and what I know you're good for. Your sig makes your plate look full. Good to see a fellow member poisoned with the GTA passion I too experience smile.gif

As for the name, it's never before been questioned. At the risk of being redundant, once upon a time, PineCreek-Skidz led an effort to port the city of liberty from GTA3 into VC's engine. The subject of the name came up, and I offered up GTA:LC, combining multiple aspects of the naming conventions of both GTA3 and VC. GTA3 was named as a sequel while GTA:VC is often credited simply as Vice City as R* opted to begin using locale/them names in leu of numerative names to no doubt divorce themselves from any monotony generally associated with lengthy tenures. So naturally when I was FINALLY able to get my hands on the files and finally able to pursue the one aim that nobody else seemed willing to approach, it was natural to me to keep the name that I came up with that also perfectly embodied what I felt the project's aim was. That is after all what a name should convery.

When illspirit asked about the name of the forum, I offered up GTA: Liberty City as I agree with you that GTA:LC sounds more like a basement project while GTA: Liberty City sounds more professional. I think Liberty Vice is out of the question simply because of the confusion it would introduce. I agree that having Liberty City in the name gives it a striking resemblance to the city in GTA3, hence the tagging of GTA: Liberty City. And practically living in the GTA3 forums, I assure you that the bulk of GTA3 players will refer to locations in the game most generally by the island name and not the city itself.

I don't actually consider the name to be temporary in the slightest. We've been established for a couple months, the forum has been erected, PR graphics have been provided by Opius and utilized by many. The word is out, so we're sort of stuck with it. Not so bad though since I haven't heard any objections. I know yours wasn't either, but rather more of a thought-provoking poke, which I appreciate.

madbitch
  • madbitch

    Super Skinner, Noob Modeler

  • Members
  • Joined: 27 Jun 2003

#17

Posted 14 February 2004 - 01:04 AM Edited by madbitch, 14 February 2004 - 01:09 AM.

QUOTE (Demarest @ Feb 6 2004, 15:34)
madbitch - skins, textures

QUOTE (Knux @ Feb 8 2004, 04:54)
I like this list a lot  biggrin.gif  
...
SandahX                <- Skinner? texture killer or unskinner maybe..
Skinner
Netherlands

Meet the team-----> Madbitch=SandahX
If you dont appriciate my help on this project then tell me..

WHAT!?
  • WHAT!?

    A. f*ck

  • The Precinct
  • Joined: 23 Aug 2002
  • United-States

#18

Posted 15 February 2004 - 01:10 AM

Alright this seems to be as good a place as any to ask... Does anybody here know what you need to be able to read the strange .ADF format that the Vice City radio stations have been put into?

Or better yet does anybody know of a tool that takes .WAV and converts it to .ADF?

I was thinking about converting the GTA3 radio stations over to Vice City (GTA: Liberty City). Somthing about having the 80's Radio Stations in LC just doesn't seem right.

- BTW I did install the GTA:Liberty City mod to my freinds PC, updates and all. I am Very impressed with how far it has come. My hats off to all of you.

Outback
  • Outback

    GTA:LC Team

  • Members
  • Joined: 20 Dec 2003

#19

Posted 15 February 2004 - 02:00 AM

Audio thread, where this has already been done.

http://www.gtaforums...howtopic=125754

WHAT!?
  • WHAT!?

    A. f*ck

  • The Precinct
  • Joined: 23 Aug 2002
  • United-States

#20

Posted 15 February 2004 - 05:53 AM

Well now don't I feel like an ass... sorry. I looked for it, I just didn't see it. whatsthat.gif

Probably just means its about time I got some sleep.

Either way, thanks.

Demarest
  • Demarest

    what could be

  • BUSTED!
  • Joined: 12 Jul 2003

#21

Posted 15 February 2004 - 03:31 PM

QUOTE (madbitch @ Feb 13 2004, 20:04)
Meet the team-----> Madbitch=SandahX
If you dont appriciate my help on this project then tell me..

As stated many times by myself, you work IS appreciated as evidenced by the fact that your name is on the official contributors list and your work is part of the current official mods list. Please do not let the comments of any one person say otherwise. You'll have to excuse us if we have a general air against the WO for many reason. Being that Knux was once a part of that team, I think that makes it understandable that he would be especially indignant towards them as a whole. Please don't take it personally; your contributions are both valued and appreciated.

Thunda
  • Thunda

    The O.P. is back

  • Members
  • Joined: 20 Dec 2003

#22

Posted 17 February 2004 - 09:16 PM Edited by Thunda, 22 February 2004 - 09:53 PM.

Post edited on account od saying some stupid things that i was not in the place to say......> but i would like to say that both the gta:lc team and the GTA:wo team are doing a fantastic job....

~BrIaN~ biggrin.gif biggrin.gif

Demarest
  • Demarest

    what could be

  • BUSTED!
  • Joined: 12 Jul 2003

#23

Posted 20 February 2004 - 03:23 AM

Well the grim reaper's here. And now I'm dead.

Thunda
  • Thunda

    The O.P. is back

  • Members
  • Joined: 20 Dec 2003

#24

Posted 20 February 2004 - 03:25 AM Edited by Thunda, 20 February 2004 - 03:26 AM.

yes RDTG told me the same stuff knux...but i didn't believe him I thought he was just joking...also demarest what do you mean you are dead...??

~BrIaN~

Knaxia
  • Knaxia

    ex-GTA:LC co-leader (sounds lame now)

  • Members
  • Joined: 09 Sep 2003

#25

Posted 20 February 2004 - 03:26 AM Edited by Knux, 20 February 2004 - 03:39 AM.

yeah, I thought about that and I deleted the post, nvm.

sorry , I acted dumb without thinking, it's late and I'm half sleeping on my PC, I'm acting stupid. excuse me....

about Demarest, I thought it was because of me, it doesn't seems to be the case...... sad.gif bad things happens.... sad.gif

Thunda
  • Thunda

    The O.P. is back

  • Members
  • Joined: 20 Dec 2003

#26

Posted 20 February 2004 - 03:52 AM

yah im kind a scared about demarest ive never seen him in such bad shape

I hope he gets better because i cant stand to see anyone liek that

Demarest
  • Demarest

    what could be

  • BUSTED!
  • Joined: 12 Jul 2003

#27

Posted 20 February 2004 - 04:28 AM

It's actually better for you. It means I'm mindlessly compelled to do my "work" instead of wasting my time on pointless emotions. Makes me inhuman, but it makes me work again.

Thunda
  • Thunda

    The O.P. is back

  • Members
  • Joined: 20 Dec 2003

#28

Posted 20 February 2004 - 04:35 AM

I suppose its good that you would do your work but then again its never good to see somone like that..good luck demarest with all the stuff you are going through..btw what are you working on atm..??

~BrIaN~

Run Down That Guy
  • Run Down That Guy

    Hmmm

  • Members
  • Joined: 23 Aug 2002

#29

Posted 20 February 2004 - 09:38 PM

HEY, IM BACK, HELL YAH, I was jailed for court wich was today, damn, I am sooo glad I NEVER compiled my viruses and never emailed them, I only geve them to people to send. Not my plan wink.gif !

Thunda
  • Thunda

    The O.P. is back

  • Members
  • Joined: 20 Dec 2003

#30

Posted 21 February 2004 - 01:05 AM

YAY hes back!!! whoopie lets get back on topic though..>

~BrIaN~




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