[WIP | SCR] Light Commercial District
Posted 29 January 2004 - 03:35 PM
Posted 29 January 2004 - 03:42 PM
|QUOTE (sAdIsTiCmAcHiNe @ Jan 29 2004, 03:56)|
| Hopefully soon. The tokyo thing's ligting is still a bit off (glows in the dark).|
Edit: That's fixed now.
What ID# is that for the lights on the side of your theater?
Posted 29 January 2004 - 03:44 PM
Edited by sAdIsTiCmAcHiNe, 29 January 2004 - 03:45 PM.
Posted 29 January 2004 - 03:48 PM
|QUOTE (sAdIsTiCmAcHiNe @ Jan 29 2004, 21:44)|
|There just blue corona stars on top of a mesh that's part of the theatre.|
How do you find the coordinates for the lights when its on the model?
Posted 29 January 2004 - 03:58 PM
Posted 29 January 2004 - 04:02 PM
|QUOTE (sAdIsTiCmAcHiNe @ Jan 29 2004, 21:58)|
|go into max, move the object you want to add lights to to 0,0,0. place point dummies at each light source, and look at the coordinates for the dummies.|
Ahhh, thanks. I was trying to figure that out yesterday, and I just about put my fist through my moniter because of my frustration.
Posted 29 January 2004 - 05:01 PM
|QUOTE (sAdIsTiCmAcHiNe @ Jan 29 2004, 14:28)|
| @Cerbera: I may be a country simpleton, but in every city I've been in, the streetlights were closer to the curb than the back edge of the sidewalk. Otherwise you'd have this problem in real life.|
Also, do you want me to mod some of the traffic light models? they don't line up with the streets as is.
In Myriad the pavements are strangly narrow, so I had to place street lights at the back edges. Here in the UK anywhere that has narrow pavements has the lights positioned in this way. It's actually very rare to have street lights very close to the edge of the road because the camber of the street would mean tall vehicles (like double-decker buses) would risk colliding with the poles.
All the traffic lights I positioned line up perfectly with the street, both by angle and XYZ position too. Can you show me a screenshot of what you mean?
Once you release your lot I will adjust the street lighting where necessary. It doesn't look like the street lighting will become unworkable across the lot, so I might be able to stop of from being inconsistant with the rest of Myriad. You aren't allowed to built out across the pavement in reality without planning permission, which probably wouldn't be granted if a street light was already in the way.
Edited by Cerbera, 29 January 2004 - 05:03 PM.
Posted 29 January 2004 - 07:49 PM
@ Barton- Great idea with the Movie thing.
Posted 29 January 2004 - 09:33 PM
Posted 29 January 2004 - 10:24 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users