Posted 12 December 2003 - 09:18 PM Edited by Decay, 12 December 2003 - 09:21 PM.
Currently, im working on modeling a classroom at my school. So far so good. Only one screenie so far. Sorry.
So far, its taken me 30 hours to make this.
Posted 12 December 2003 - 09:44 PM
but please not make yellow text
Posted 12 December 2003 - 09:48 PM
As some may notice, some textures are fuxed up, no worries though.
Posted 12 December 2003 - 09:53 PM
|that view reminds me of the sims|
Me too. Forgot to say that I made all models mysef, and all textures were real life pictures. Project was made in 3dsm 4.2.
Posted 12 December 2003 - 09:57 PM Edited by Barton Waterduck, 12 December 2003 - 09:58 PM.
Will it have textures ?
Posted 12 December 2003 - 10:05 PM
I'm guessing its going to be 4 weeks ntil the whole thing is done.
Posted 12 December 2003 - 10:53 PM
Posted 13 December 2003 - 12:28 AM
Posted 13 December 2003 - 12:43 AM Edited by ODIE, 13 December 2003 - 12:47 AM.
|QUOTE (Barton Waterduck @ Dec 12 2003, 22:53)|
|Looks extremely high poly. Any special hardware requirements ?|
Good, that you talk about this...
My opinion is to use single interieurs for different locations, so we can have more then 18 locations with interieur. If you go to an interieur, e.g. 17 all DFFs with No 17 as 3rd entry in the IPL will be shown, but interieur must have no large viewdistance and only the interieur near the player will be shown, this will save polygones on interieur 0 (outside) and gives us more room for building highdetailed objects.
Decay: Keep on, good work. But texture your objects before you copie them. You will become mad on texturing 14 computer one after the other
Posted 13 December 2003 - 07:02 AM
So far, theres no requirements, since I havent even tried to install it into VC.
@ ODIE- I forgot to texture the pc and copy afterwards when I did that. Theres no way in hell im going to retexture every pc by hand.
Posted 13 December 2003 - 06:53 PM
Posted 14 December 2003 - 12:05 AM
Maybe you should rely more heavily on textures, because we have to recognize the difference between cad modelling and video game modelling.
Posted 21 December 2003 - 07:03 AM
I have an updated screenie somewhere, but can't find it.
And for some reason, my project won't open in 3dsm right now. It says it cant open it for some odd reason.
Anyhow, Im creating a variety of things right now, including a mini game, very, very, similar to ODIE's duck shooting game, except its with gophers.
Im also creating a very high detal office builing with an accessible walkway, fountains, etc.
Posted 03 January 2004 - 08:47 PM
For some reason, my classroom wont ope in 3dsm anymore. Eh, I cant use it anyway, its to high poly. It'll lag way to much.
Rk and I are currently making a complete grocery store. No pic or anything though. Its going to be finished within a couple days.
The gopher is probably no longer going to be used anywhere.
and thats about it for right now.
Posted 03 January 2004 - 08:51 PM
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