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[Official] Vehicles List

276 replies to this topic
Cran.
  • Cran.

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#271

Posted 28 August 2005 - 10:39 AM

Just wondering here. What is the polycount limit? Is it still 2k? I've got a Cadilac CTS spoof which is 2.4k and should be a bit more with damage and engine. I'd expect it to be around 3k finished. I think 2k is not realistic anymore since San Andreas can handle more polies and the stock cars poly count is higher than Vice, right?

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user posted image
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That's it there, and it would replace the Merit.

Oh, there is some interior shots.. I'm guessing I have to turn it into a GTA Style interior, right?
user posted image

Vercetti Gangsta
  • Vercetti Gangsta

    Li'l G Loc

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#272

Posted 28 August 2005 - 11:27 AM

That's very sexeh tounge.gif Nice job Cran wink.gif As allways smile.gif

Eddie_Balla_to_I_Die
  • Eddie_Balla_to_I_Die

    Square Civilian

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#273

Posted 14 February 2006 - 11:47 PM

Can someone give me the link to download myriad island. and how do you get it onto my ps2.

JasonB
  • JasonB

    GTA-SA/GTA-VC/GTA3 Modder Extraordinaire

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#274

Posted 15 February 2006 - 03:59 AM

Please refrain for bumping ancient topics. And you can't get MI on the PS2. A little searching would have revealed this.

And even though this topic hasn't been used in sometime, I won't lock it for the time being.

Monitor57
  • Monitor57

    LC - II Designer

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#275

Posted 15 February 2006 - 10:30 AM

@ Jason, ok wink.gif


2k poly limit!? then my 2 SA additions arent acceptable.
(the Thunder [2005 Mustang] and Banshee GT)


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^^ Banshee GT


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^^ Thunder (old beta shot, before SA PC was released)



- M57

Mark
  • Mark

  • Zaibatsu
  • Joined: 15 Aug 2002
  • United-Kingdom

#276

Posted 15 February 2006 - 07:58 PM

For SA, I think 2k is a bit low...after all body maps aren't being used as much. - GTAuron

Cran.
  • Cran.

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#277

Posted 16 February 2006 - 05:42 AM

Well, i'd say 4-5k should be the limit now. Most people have better computers and SA can easily handle more. Hell, SA could easily handle 20-30k models anyway.




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