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caponester
  • caponester

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#91

Posted 15 February 2004 - 05:09 PM Edited by caponester, 15 February 2004 - 05:10 PM.

hmmm i don't think it was the bowling alley that was crashing the game if i read your post right it was more like the lack of lod objects since i could enter the alley in the beta you gave me fine just if you approached the lot at sped on a bike or fast car it would crash

Dutch gamer
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#92

Posted 15 February 2004 - 05:21 PM

looks great

Offtopic: Where can i download That wanted stars smile.gif

sAdIsTiCmAcHiNe
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#93

Posted 15 February 2004 - 05:30 PM

QUOTE (Dutch gamer @ Feb 15 2004, 12:21)
Offtopic: Where can i download That wanted stars smile.gif

Dutch gamer
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#94

Posted 15 February 2004 - 05:38 PM

QUOTE (sAdIsTiCmAcHiNe @ Feb 15 2004, 17:30)
QUOTE (Dutch gamer @ Feb 15 2004, 12:21)
Offtopic: Where can i download That wanted stars  smile.gif

Thx That one i don't have installed colgate.gif

BenMillard
  • BenMillard

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#95

Posted 18 February 2004 - 11:50 AM

I think I've gotten a good idea for the roof to Kyte Solicitors, finally! I think it would be best if SR made one of the frames and got it in-game, then sent me the DFF, TXD and COL so I could run some tests. If he made it in several different sizes I could test which suits the area best.

I would also use it to test exactly where you could get to from stunting off the hexagonal base. If the results are favourable, I hope to be able to design the roof so you can stunt off the frames and onto it. It's likely to look very swoopy, even more so than the Escobar International airport terminal roof. tounge.gif

BBumper
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#96

Posted 26 February 2004 - 07:08 AM

The instuctions you included with the SR_land2_beta is very inaccurate

.1 illcom.ide/illcom.ipl doesnt exist in data/maps/ or anywhere else for that fact

2. 2130, illcom_c2_r5, illcom, 1, 300, 1 isnt anywhere in data/maps/illcomNW.ide

3. You failed to include instuctions on what to do with the 'replace' folder in SR_land2_beta\add_to_img

Next time please include correct installation instructions with your mods before you release because its a pain reinstalling everything in GTA:VC

CODE

1.) In folder add_to_img you must add/replace to gta3.img

2.) Add sr_illcom folder to your gtavc/data/maps  folder

3.) Use Steve M  CollEditor to replace files in illcom.col

    - Open illcom.col in Data/maps/illcom/

     - Find illcom_c3_r4 & replace with my illcom_c3_r4

    -Find illcom_c4_r9 & replace with my illcom_c4_r9

4.) Go to data/maps/illcom.ide & find this line "2041, illcom_c2_r5, illcom, 1, 300, 1" & replace with this "2041, illcom_c2_r5, SnowRacer2, 1, 300, 1"

5.) Go to data/maps/illcom.ipl & find this line "2028, illcom_c3_r4 , 0 , 142.242 , -729.957 , 3 , 1 , 1 , 1 , 0 , 0 , 0 , 1"

& replace with this "2028, illcom_c3_r4, 0, 89.005, -803.382, 3, 1, 1, 1, 0, 0, 0, 1"




CODE


.) In folder add_to_img you must add/replace to gta3.img

2.) Add sr_illcom folder to your gtavc/data/maps  folder

3.) Use Steve M  CollEditor to replace files in illcomNW.col (in folder data/maps/illcomNW )

    - Open illcomNW.col in Data/maps/illcomNW/

    - Find illcom_c3_r4 & replace with my illcom_c3_r4

    -Find illcom_c4_r9 & replace with my illcom_c4_r9

4.) Go to data/maps/illcomNW.ide & find this line "2130, illcom_c2_r5, illcom, 1, 300, 1" & replace with this "2090, illcom_c2_r5, SnowRacer2, 1, 300, 1"

5.) Go to data/maps/illcom.ipl & find this line "2028, illcom_c3_r4 , 0 , 142.242 , -729.957 , 3 , 1 , 1 , 1 , 0 , 0 , 0 , 1"

& replace with this "2130, illcom_c3_r4, 0, 89.005, -803.382, 3, 1, 1, 1, 0, 0, 0, 1"


Snow Racer
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#97

Posted 26 February 2004 - 09:51 AM

where you been?
Download install script with my lot
If bad download

Go to that url and download x50.rar

BBumper
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#98

Posted 26 February 2004 - 10:08 AM Edited by BBumper, 26 February 2004 - 10:50 AM.

QUOTE (Snow Racer @ Feb 26 2004, 02:51)
where you been?
Download install script with my lot
If bad download

Go to that url and download x50.rar

wooops sorry about that I downloaded the Beta 2 link from Dec 1st sad.gif thanks for the updated link I should have checked your site first biggrin.gif

[Edit] Wow I can't wait to see it finished altho the wall in some areas are invisable and the tunnel is literally a highway to hell devil.gif biggrin.gif I like this mod just for the scenery I really don't care about interiors. The tunnel should have an entrance in another area so it won't interfere with the traffic unless someone is making a new path for the area

Also my game crashed when I was on a moped and approched the building from the grass area facing the front door entrance but I havent had any problems since.

Snow Racer
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#99

Posted 26 February 2004 - 01:09 PM

QUOTE (BBumper @ Feb 26 2004, 12:08)
Also my game crashed when I was on a moped and approched the building from the grass area facing the front door entrance but I havent had any problems since.

Well its not my problem


My lot pass a test on empty island without lots with illy's main.scm and no crashes


Superb@ll
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#100

Posted 26 February 2004 - 01:20 PM

QUOTE (Snow Racer @ Feb 26 2004, 13:09)
QUOTE (BBumper @ Feb 26 2004, 12:08)
Also my game crashed when I was on a moped and approched the building from the grass area facing the front door entrance but I havent had any problems since.

Well its not my problem


My lot pass a test on empty island without lots with illy's main.scm and no crashes

mine too tounge2.gif ...
it's probably a bug in the main.scm from BW...

caponester
  • caponester

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#101

Posted 26 February 2004 - 10:59 PM

Actualy not to sound like i know all but snowracer your lot works fine with an empty island but as soon as you add all the official lots it crashes the game..Now i know for sure it's your lot that is doing it coz my game was fine before installation.Perhaps it is the lack of lod objects our the tunnel messing with car paths i don't know but it needs fixing.Also the lod id's in this lot collide with redkillers ghetto lot so make sure you pic which one you want in myriad or change the id's wink.gif

Snow Racer
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#102

Posted 27 February 2004 - 12:01 AM Edited by Snow Racer, 27 February 2004 - 12:03 AM.

for god sake!
there is no crashes with my lot

it can be a damage model of "parktable1" that barton removed
cuz when I use Bw scm it crashes on my lot near skyscraper1 with that "parktable1" and Lazios park that also have "parktable1" object
I use my own id's (2080,2081,2082...)

and you must delete my old land that I give you...

ph34r.gif

I will post pix of Demarest hotell in this week

ph34r.gif

Superb@ll
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#103

Posted 27 February 2004 - 09:16 AM

do you only have your own lot installed?

Snow Racer
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#104

Posted 27 February 2004 - 10:24 AM

QUOTE (superb@ll @ Feb 27 2004, 11:16)
do you only have your own lot installed?

who? me ?
me yes

only 1 lot on emty island with illy scm

Barton Waterduck
  • Barton Waterduck

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#105

Posted 28 February 2004 - 01:09 PM Edited by Barton Waterduck, 28 February 2004 - 01:29 PM.

well, if it's compatible with Myriad... is it ?

What is that parktable1 thing ? Why do you say I deleted it ? When ? Where ?

edit: That parktable1 object is used in the park and in the f*cked up Fuk+Yu Auto Imports lot. Both of those lots works with my script to some extent. The park crashes with any script, even empty scripts. If your SR street doesn't, it's not my fault (I think). I will try to remove the parktable1 object from the park and 'object.dat' file and then see what happends.

Snow Racer
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#106

Posted 16 March 2004 - 05:53 PM

*bump!*

sorry for bumping my topic
but people forget about this topic and go "offtopic" in others topic's

screens "of Demarest hotel" will be soon

BenMillard
  • BenMillard

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#107

Posted 17 March 2004 - 12:31 PM

QUOTE (Snow Racer @ Mar 16 2004, 17:53)
*bump!*

sorry for bumping my topic
but people forget about this topic and go "offtopic" in others topic's

screens "of Demarest hotel" will be soon

Oh, if you're going to start back up working on SR street I'll *try* and get some more development drawings done for Kyte Solicitors. smile.gif

GT-1
  • GT-1

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#108

Posted 19 March 2004 - 12:52 PM

Good to hear you are back working and the Demarest hotel will look good im sure. Will the Porcshe sign stay on the billboard because I thought this was spoof names or am I wrong, anyway good lot when the tunnel and hotel is finished. smile.gif

Snow Racer
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#109

Posted 19 March 2004 - 06:28 PM Edited by Snow Racer, 19 March 2004 - 06:33 PM.

QUOTE (GT-1 @ Mar 19 2004, 14:52)
Will the Porcshe sign stay on the billboard because I thought this was spoof names or am I wrong, anyway good lot when the tunnel and hotel is finished. smile.gif

I dont made billboards ads...

feel free 2 make some

:edit:

oh and it's Porsche not Porcshe

GT-1
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#110

Posted 21 March 2004 - 05:31 PM

Nooo, one of my favourite cars and I cannot spell the name right. suicidal.gif BTW, are the bus stops them of DiCanio's. smile.gif

Snow Racer
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#111

Posted 21 March 2004 - 07:29 PM

QUOTE (GT-1 @ Mar 21 2004, 19:31)
Nooo, one of my favourite cars and I cannot spell the name right. suicidal.gif BTW, are the bus stops them of DiCanio's. smile.gif

nope vc
generic object


ahh maybe in this week I will start work on my lot

(Need new monitor)

ph34r.gif

GT-1
  • GT-1

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#112

Posted 23 March 2004 - 05:03 PM

Is the interior finished up there.
user posted image
I think I saw some pics from up there, but I dont have the lift scrpted in so I cannot get up there.

Snow Racer
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#113

Posted 23 March 2004 - 06:03 PM

QUOTE (GT-1 @ Mar 23 2004, 19:03)
Is the interior finished up there.
user posted image
I think I saw some pics from up there, but I dont have the lift scrpted in so I cannot get up there.

go to 1st lift then use teleporter > set z cord to 248 or 249

GT-1
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#114

Posted 23 March 2004 - 07:09 PM

Thanks i'll try and figure how to do that. smile.gif

Snow Racer
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#115

Posted 04 April 2004 - 06:31 PM

Here are some sad news: Im bored with MI so what you will think if I leave or I must continue? its hard when you must do that an dont forget to do that... sometimes I feel like DieselsGT bulldozer driving in my brain turn.gif

GT-1
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#116

Posted 05 April 2004 - 09:20 AM

What you are stopping, I hope you will atleast finish this lot of, and the cars you are doing. It would be a shame for them to go to waste. confused.gif Try and get the lot done then take a break or somthing then see what ya feel like then. smile.gif
Its up to you though.

Snow Racer
  • Snow Racer

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#117

Posted 05 April 2004 - 09:37 AM Edited by Snow Racer, 05 April 2004 - 02:08 PM.

maybe I will continue
but all my problem is prelight... need download/buy 3d max somewhere

when you ask people to prelight and give wrong files or not all files then you don't know where all your files...
plus I don't see Odie,Illspirit and REspawn <-- they are kings of map mod and

and all that random crash is very annoying and it makes you to trow your PC from second floor (I have 2 floor house)

it will be beter if someone release Myriad texture pack... cuz its hard 2 find some textures or if we use VC textures (that why Barton crying) building will
look same as others building
suicidal.gif


Decay
  • Decay

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#118

Posted 05 April 2004 - 01:40 PM Edited by Decay, 05 April 2004 - 02:06 PM.

Don't quit now, at least finish the lot. whatsthat.gif

BTW- Click here.

Decay
  • Decay

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#119

Posted 18 April 2004 - 05:25 AM

If its ok with you SR, I'll finish your lot. I'll give you credit for it ( Well, at least for the work you did on it.)

Snow Racer
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#120

Posted 18 April 2004 - 08:57 AM Edited by Snow Racer, 18 April 2004 - 09:04 AM.

QUOTE (Decay @ Apr 18 2004, 07:25)
If its ok with you SR, I'll finish your lot. I'll give you credit for it ( Well, at least for the work you did on it.)

I can work on MI but with out LOD's
cuz I never undersand that

but ok

::edit

Im back




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