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Knife
  • Knife

    Tits.

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#5641

Posted 08 March 2006 - 05:59 PM

I am sure you guys can speak english tounge.gif

Also liking the car cran. We haven't had much progress on MI vehicles lately... this topic used to be full with them biggrin.gif

AleXXX
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#5642

Posted 08 March 2006 - 06:19 PM

QUOTE
I am sure you guys can speak english

We talked in a uninteresting occasion.

Black-hawk
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    Boss

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#5643

Posted 08 March 2006 - 06:32 PM Edited by Black-hawk, 08 March 2006 - 06:53 PM.

QUOTE (Knife @ Mar 8 2006, 17:59)
I am sure you guys can speak english tounge.gif

Also liking the car cran. We haven't had much progress on MI vehicles lately... this topic used to be full with them biggrin.gif

I heard there's rumors on the internets that a certain someone we know is on the job. ph34r.gif

Watch for an edit with a textured house, gonna try Alex' technique.

EDIT:
Alex I freaking love you. inlove.gif

user posted image

user posted image

user posted image


mickarrow
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#5644

Posted 08 March 2006 - 08:01 PM

looks nice but a bit too 'clean' imo

Knife
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#5645

Posted 08 March 2006 - 08:05 PM

Oooh arr, I like the building! Needs some texture work but I like the shape...

Black-hawk
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#5646

Posted 08 March 2006 - 08:43 PM Edited by Black-hawk, 08 March 2006 - 10:55 PM.

Actually those are high res textures I'm using, and at this distance you can't really make them out. tounge.gif
Plus I'm going to add lots of generic stuff too so it wont look so plain and boring.
Oh and thanks guys. smile.gif

Cran.
  • Cran.

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#5647

Posted 09 March 2006 - 06:19 AM Edited by Cran., 09 March 2006 - 01:32 PM.

Thanks smile.gif The rear will be going under some reconstruction ph34r.gif Black hawk, i'm in love inlove.gif That stone texture looks great. As for the cars, that was just Mons cars tounge.gif

EDIT: I thought Myriad needed a poor car tounge.gif So I started a Daewoo spoof (going to end up alot like one though.

user posted image

Derewood Calo.

JostVice
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    realtime, not prerendered

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#5648

Posted 09 March 2006 - 02:17 PM

Very good, yeah.

A little żmod? rolleyes.gif
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Anyone know whats it the icon to replace to change the .exe icon? Shifty41s_beerhatsmilie2.gif

AleXXX
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#5649

Posted 09 March 2006 - 04:36 PM

QUOTE
Alex I freaking love you.

Ne stoit blagodarnosti! smile.gif biggrin.gif
Nice texturing style.
QUOTE
A little żmod?

Someone already made it.
QUOTE
Anyone know whats it the icon to replace to change the .exe icon?

Use Resource Hacker.

Cran.
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#5650

Posted 10 March 2006 - 12:28 PM

user posted image

user posted image

smile.gif

AleXXX
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#5651

Posted 10 March 2006 - 03:58 PM

Main building for my Docks (illcom_c1_r12) lot.
user posted image
user posted image

Black-hawk
  • Black-hawk

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#5652

Posted 10 March 2006 - 09:45 PM

Kick ass guys.


Woo, blocky land looking surface.

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The underground tunnels are textured, however they may need some fixing here and there. tounge.gif

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I'm not posting any more pictures of the underground facility, you'll discover the reason for that when it's released. turn.gif

Mark
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#5653

Posted 10 March 2006 - 10:17 PM

The reason? Oh dears tounge.gif - GTAuron

BCspeed34
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#5654

Posted 11 March 2006 - 06:42 AM

I NO DA RESIN!

Perhaps add some 2-poly squares with alpha grunge to make the textures look more realistic smile.gif

aad
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#5655

Posted 11 March 2006 - 10:03 AM

Good looking work man, im really looking forward to run in that house and go down to the

underground tunnels tounge.gif smile.gif

Black-hawk
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#5656

Posted 11 March 2006 - 12:40 PM

Thanks dude.

QUOTE
I NO DA RESIN!

QUOTE
The reason? Oh dears  tounge.gif

Shut it, both of you. mad.gif

QUOTE
Perhaps add some 2-poly squares with alpha grunge to make the textures look more realistic

Hmmm, not a bad idea, however in-game the tunnels will be filled with crates, barrels and random crap. So lots of the walls willl be basically covered up. Also, I'm thinking of adding alpha'd tree roots, or whatever to hang from the ceiling.

tounge.gif

Gforce
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#5657

Posted 11 March 2006 - 01:52 PM

@AleXXX and BH: nice building's guy's , can't wait to see some ingame screens. smile.gif

AleXXX
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#5658

Posted 13 March 2006 - 05:21 PM

http://www.seakayaka...riadislands.htm - alien.gif
Thanx, Gforce.

Ekamentus
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#5659

Posted 14 March 2006 - 02:05 PM

Kek, nub Ekamentus is back. Can someone change my name into Egamer? Sounds better. ;x

Btw, good pictures. Keep it up. :7

Oh yeah, I'm not modelling anymore. :')

wauzie
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#5660

Posted 15 March 2006 - 06:39 AM

I see some nice models over here wink.gif . Keep up the good work.

JostVice
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#5661

Posted 15 March 2006 - 05:27 PM

My nooby lot turn.gif


user posted image
user posted image

Need to be texture and add another things (and correct come things)

AleXXX
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#5662

Posted 16 March 2006 - 05:23 PM

Jost_vice:
Sorry man, but your lot doesn't correspond to lot theme (illcom_c1_r11 - apartaments).
It isn't combined with mine illcom_c1_r12 (docks) and JB's docks.

JostVice
  • JostVice

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#5663

Posted 16 March 2006 - 05:36 PM Edited by Jost_Vice, 16 March 2006 - 05:44 PM.

oh sh*t dozingoff.gif Why I have a lot of problems sad.gif Ok... I thing I go to move it to another free lot correspond with the Skyscrapper's theme bored.gif

But, what you think?

Edit: illcom_c1_r10 is possible? I think it is more near to the Odie's skyline

AleXXX
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#5664

Posted 16 March 2006 - 05:44 PM

In illcom place for skyscrapers remained. While make it - i think, illnorth LOT system will appear soon (or I'm not right, Knife?).

mickarrow
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#5665

Posted 19 March 2006 - 02:05 AM

Here's two renders of the mansions I got so far for illsub_c2_r2, illsub_c2_r3 and illsub_c3_r3

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I'm planning on making 6 mansions to fill those three lots. Any eye-catching repetitiveness of the textures will be masked/cut by flora.
The library will be gone from illsub, since it was zonaly misplaced there anyway. That doesn't mean it can't make a comeback on illnorth though cool.gif

Knife
  • Knife

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#5666

Posted 19 March 2006 - 09:02 AM

QUOTE (AleXXX @ Mar 16 2006, 17:44)
In illcom place for skyscrapers remained. While make it - i think, illnorth LOT system will appear soon (or I'm not right, Knife?).

illy needs to split it yp first confused.gif

Nice work above biggrin.gif

JasonB
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#5667

Posted 19 March 2006 - 09:31 AM

And before illy can split it up, illy needs to build the train tracks over the islands.

To de-off-topicify this post, rendar of some older stuff that is more or less finished.

user posted image

Knife
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#5668

Posted 19 March 2006 - 09:47 AM

Sex

JostVice
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#5669

Posted 19 March 2006 - 09:54 AM

QUOTE (Knife @ Mar 19 2006, 09:47)
Sex

Yea, looks really good, jason


Mh, now, i'm working in a docks for illcom c1_r11 (Alexxx says) a pic:
user posted image
I have some problems, need to retexture the garage, change the textures from the base (it is grass whatsthat.gif ) And add a cran, interiors and other dock stuff.

What do you think?

AleXXX
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#5670

Posted 19 March 2006 - 02:13 PM

Mickarrow, nice work.
JasonB, i love your lots.
Jost_Vice, don't bad, but it looks not so nice (maby, texturing work)
QUOTE
The library will be gone from illsub, since it was zonaly misplaced there anyway. That doesn't mean it can't make a comeback on illnorth though

Oh, no. Why?




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