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Documenting GTA3/VC memory adresses

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Doc 1985
  • Doc 1985

    I want it all! And I want it now!

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#1141

Posted 4 weeks ago Edited by Doc 1985, 4 weeks ago.

Can someone change the graphic by hacking memory address?


sharpie_eastern
  • sharpie_eastern

    Hmm, four in bed? That's a kick I haven't tried yet

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#1142

Posted A day ago Edited by sharpie_eastern, 22 hours ago.

Vehicle sounds table at offset 0x2AABA0 in exe v1.0

vehicle lines order defined in default.ide

one line = 28 bytes (difinitions from mvl)

DWORD = enginefarsample
DWORD = enginenearsample
DWORD = hornsample
DWORD = hornfreq
DWORD = sirensample
DWORD = sirenfreq
DWORD = doorsounds

 

////////////////////////////////////////////////////////////////////////////////////////////////////

 

SIDE NOTE: I know this has nothing to do with LCS but the opcodes are offset by -5.

VC:                LCS:

0169 remove blip | remove blip 0164

 

0169 - 5 = 0164

Obviously, needs to be done using a hex calculator.

LCS Opcodes
 





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